Finally, the original two-player co-op returns but is completely untouched from the initial release. A new ‘Rival Rush’ mode has also been developed, letting players race against Metal Sonic to unlock additional rewards. Collecting Park Tokens in the main game allows players to unlock different boosts, auras, shoes and gloves to customize their Sonic. Sonic Colors: Ultimate brings a bevy of additional features to customize and enhance the experience. Unfortunately, when it comes to precision platforming, that’s where he gets into trouble. Sonic Colors: Ultimate, and Sonic the Hedgehog in general, is best when Sonic moves forward. The new Tails Save mechanic does alleviate some of that frustration, but is contingent on you having a Tails Save token. Combined with many world’s love for bottomless pits, some of these sections feel more painful than they should. That being said, the game has a handful of frustrating levels that slow Sonic down and force players to complete precise platforming upwards that can be painful. It’s a fluid system and the additional refinements take out some of the floaty frustrations leveled at the Wii controls. It features refined controls that map well to modern controllers. The loop falls apart only when Sonic slows down, which unfortunately happens a handful of times.Īs a remaster, Sonic Colors: Ultimate adapts to new platforms well. Sonic Colors: Ultimate’s gameplay loop is mostly satisfying, providing plenty of thrills thanks to the fast speeds. As Sonic, you’ll race across 3D and side-scrolling 2D levels, double-jump across platforms and destroy enemies at immense speeds. The game actively encourages you to unlock the Wisps and return to older levels to explore them further.Įven with the uniqueness of the Wisps, the core meat and potatoes of Sonic Colors: Ultimate’s gameplay remains focused on speed and platforming. It’s a fun new addition, and some retooled levels that take advantage of Jade add something new to the remaster. The Jade Wisp from Sonic Team Racing has been incorporated into the game, allowing players to phase through solid objects. All eight of the original Wisps return alongside a new yet familiar Wisp. ![]() Meanwhile, the Pink Wisp turns Sonic into a spike that can roll across surfaces, including walls and ceilings. For example, the Cyan Wisp turns Sonic into a laser, allowing him to zip across the stage at lightning speed and take out enemies in his path. The Wisps of Sonic Colors transform Sonic and imbue him with unique powers. What helps Sonic Colors stand out from other entries is the vast amount of replayability baked into each level, thanks to the Wisps. Each world has seven levels that usually take about a few minutes to complete. They’re all highly-inventive locations that, even eleven years later, still feel as fresh and fun to explore. You’ll race up the delicious-looking Sweet Mountain, sink to the depths in Aquarium Park and speed through space debris in Asteroid Coaster. Sonic Colors: Ultimate takes players across the same six themed worlds of the original. There may be nothing new here for those who did experience the game on Wii, but it’s still an enjoyable romp. As the first time PlayStation, Xbox and PC players get to experience Sonic Colors, it’s a fun tale to run through. The story isn’t overbearing, and the voice acting was and remains leagues better than the Sonic games previously released. Sonic Colors feels akin to a playable cartoon that anyone can pick up and enjoy, filled with fourth-wall-breaking and slapstick humor. Sonic Colors wisely shed the overly-serious tone of Sonic ’06 and Sonic Unleashed in favor of a more lighthearted adventure. ![]() To put down Eggman’s nefarious schemes once again and save the Wisps, Sonic will need to travel around the amusement park’s different worlds and destroy their generators. ‘Eggman’ Robotnik, who is harnessing the power of alien creatures called Wisps to power his latest evil invention. Sonic and Tails travel to an interstellar amusement park constructed by Dr. Sonic Colors: Ultimate covers the same story beats as the 2010 original. Remastered as Sonic Colors: Ultimate, does the game hold up all these years later or was it merely a fluke? Previously exclusive to the Wii, developer Blind Squirrel Games has modernized this title for current platforms. Such was the case with 2010s Sonic Colors, which blended 3D platforming, inventive levels and flashy alien-powered abilities to create something special. Every now and again, however, the team would pump out a gem. Often, those concepts didn’t translate to successful game mechanics, forcing the team back to the drawing board for the next title. After 2006’s bungled reboot, Sonic Team struggled to land on a consistent vision for Sonic, releasing game-after-game with wildly different concepts. The past two decades have not been kind to Sonic the Hedgehog.
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